Alien Hoax Update 4

During the past few days I’ve been working on the rig for my alien as well as trying to get the normal map I created in Mudbox to work within Maya. I struggled with the issue for quite a while before giving up on it and moving onto do the rigging. I was able to create the rig and do the weight painting fairly quickly, allowing me in class to test a rough pose and paint the weights to suit. In class Andrew was also able to help me fix the normal map getting it to work as it should improving the aesthetic of my model.

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Alien Hoax Update 4

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